Drizzlepath: Deja Vu
If you're looking at this then you've probably played some of Tonguç Bodur's other games and know what to expect: simple walking simulators using many 3rd-party 3D assets, sounds, and music, with some god-awful and poorly written pseudo-philosophical ramblings narrated on top.
Some are their games are worse than others. This one is pretty much average. It's thankfully not too long and not too burdened with the voice-over. Overall, it's quite polished and it's clear that the dev has become comfortable enough with Unreal Engine. On the other hand, there are weirdly out-of-place non sequitur assets thrown in, which I think are a attempt at "surrealism" but end up as jarring and even ridiculous.
Skip this one.