Nephise
A very short "walking simulator" with a single obtuse puzzle. It's more of a demo than a game and has no story.
There is very little variety, but for what it is it looks nice and the music is also pleasant. It successfully captures a certain atmosphere. And then it demolishes it. The ending is ... well, all I can say is that it indeed ends.
If you know Tonguç Bodur's games then you know what to expect. At least this game doesn't have much pseudo-philosophical babble and there's not enough textual content to leave room for the usual broken English.