The Emerald Maiden: Symphony of Dreams
A short and uninspired casual point-and-click adventure with some hidden-object scenes. The production values are high enough, and fans of the genre might enjoy it, but will breeze through it very quickly. There is just not enough to do. Especially, there are very few mini-game puzzles and everything is trivially easy.
But perhaps what's really insulting is that the game world is such an obvious knock-off of BioShock's: it's a 1950s art deco underwater experiment. Can't GOGII come up with an original premise? What's even worse is that this premise makes no sense in terms of the story: we never get an explanation as to why this experiment had to happen underwater.
Still, I would like to thank the developer for supporting Linux. And for including kittens.